![Andy Touch on Twitter: "@unity3d @PixelReign Starting a Twitter Thread about the different 2D Light Types! Global Light: Kind of like 'Directional Light' but for all Sprites. Useful for setting a consistent Andy Touch on Twitter: "@unity3d @PixelReign Starting a Twitter Thread about the different 2D Light Types! Global Light: Kind of like 'Directional Light' but for all Sprites. Useful for setting a consistent](https://pbs.twimg.com/ext_tw_video_thumb/1156209877037015040/pu/img/meJ_5VIT2Xvkh1sM.jpg)
Andy Touch on Twitter: "@unity3d @PixelReign Starting a Twitter Thread about the different 2D Light Types! Global Light: Kind of like 'Directional Light' but for all Sprites. Useful for setting a consistent
![c# - Is there a way to hide a player who is in the shadow in Unity 2D Light System? - Stack Overflow c# - Is there a way to hide a player who is in the shadow in Unity 2D Light System? - Stack Overflow](https://i.stack.imgur.com/ngnsw.png)
c# - Is there a way to hide a player who is in the shadow in Unity 2D Light System? - Stack Overflow
![Andy Touch on Twitter: "This is a fun project I built for the new @Unity3d 2019.2 release; demonstrating (Preview) 2D Renderer, 2D Lighting & 2D Shader Graph! Assets from Robbie Swifthand, by Andy Touch on Twitter: "This is a fun project I built for the new @Unity3d 2019.2 release; demonstrating (Preview) 2D Renderer, 2D Lighting & 2D Shader Graph! Assets from Robbie Swifthand, by](https://pbs.twimg.com/ext_tw_video_thumb/1156185628540919810/pu/img/TW_6ZgUoigGz8ng8.jpg)