![Automated Vertical Mining Ship (using game physics) before Out Early Access Release : r/spaceengineers Automated Vertical Mining Ship (using game physics) before Out Early Access Release : r/spaceengineers](https://preview.redd.it/qpyakz32eom21.jpg?width=1366&format=pjpg&auto=webp&s=8a1a5a61c4cc93f7e8ee07b19d76d50818c0a991)
Automated Vertical Mining Ship (using game physics) before Out Early Access Release : r/spaceengineers
![After a long hiatus from the game, I came back to work on my missile frigate. Designed to be a sniper-ship, this has 16 vertical launch missile tubes, and a gravity cannon. After a long hiatus from the game, I came back to work on my missile frigate. Designed to be a sniper-ship, this has 16 vertical launch missile tubes, and a gravity cannon.](https://i.redd.it/yiir2ch37tw51.jpg)
After a long hiatus from the game, I came back to work on my missile frigate. Designed to be a sniper-ship, this has 16 vertical launch missile tubes, and a gravity cannon.
![Remote Sensing | Free Full-Text | Integrated GNSS/IMU-Gyrocompass with Rotating IMU. Development and Test Results Remote Sensing | Free Full-Text | Integrated GNSS/IMU-Gyrocompass with Rotating IMU. Development and Test Results](https://pub.mdpi-res.com/remotesensing/remotesensing-12-03736/article_deploy/html/images/remotesensing-12-03736-ag.png?1605495411)
Remote Sensing | Free Full-Text | Integrated GNSS/IMU-Gyrocompass with Rotating IMU. Development and Test Results
![How does one make a large-grid planetary mining ship that doesn't look like a brick of thrusters? : r/spaceengineers How does one make a large-grid planetary mining ship that doesn't look like a brick of thrusters? : r/spaceengineers](https://preview.redd.it/how-does-one-make-a-large-grid-planetary-mining-ship-that-v0-z32hc7l80yra1.jpg?auto=webp&s=dadfd51eee9a8d2167895f376f02a10718bc89f8)
How does one make a large-grid planetary mining ship that doesn't look like a brick of thrusters? : r/spaceengineers
![Does anyone have tips on keeping the part right of the second hinge level? Gyro override seems only stable in relation to the piston, so if the piston points straight up, the Does anyone have tips on keeping the part right of the second hinge level? Gyro override seems only stable in relation to the piston, so if the piston points straight up, the](https://i.redd.it/bdcdvazj4qh71.png)